The 2012 7DRL Competition has begun!
I won’t be participating because of work commitments, but I will be following along. A 7DRL competition is a “7 Day Roguelike” compteition, in which a bunch of crazy people set about to make finished games in a mere 7 days. The most expansive roguelike projects have been in development for years, and of course many are never-ending projects. This competition, on the other hand, is designed to give developers a hard limit within which to work. They really can’t develop end-all be-all games, just vignettes that play with a particular theme or game mechanic. This makes the resulting games somewhat experimental, but often still thoroughly enjoyable.
I’ve reviewed 7DRL games in the past and hope to do the same this year. I’ll be at a conference for the entire week after the competition, but I’ll be going on vacation shortly after I return. This should give me plenty good playing time. :)
For more information, check out:
- The roguelike radio episode introducing the competition.
- The various game threads in r.g.r.d.
- The list of entries at the Roguebasin.
I’m looking forward to entries from Slashie, Darren Gray, and Nolithius and the DuneRL built on a still-in-production RL library. Good luck to everyone who’s joined the competition!